Saturday 25 February 2012

Rossini - updated.

Not fully satisfied with where I left Rossini's design and character, i pushed onwards.
I decided to go for more of a classic mime feel. Gone is the hat, the waistcoat, flower etc. This way, his design is more in keeping with the other two mimes.
The finished lineup. Scott was happy with how his character looked, Tony, on the right. However Kristian had different thoughts for his character. I thought of him having more Bavarian roots, but Kristian saw him as an Argentinian. And so, working from Kristians' description, I re designed him. As we speak, Scott is playing with the Morpheus rig in Maya, and recreating these guys in 3D, ready to animate with.

Morpheus rig http://www.joshburton.com/projects/morpheus.asp

No comments:

Post a Comment